The softwere used for the dev is Multimedia Fusion 2 Developer. Great soft.
I just started to use it a month ago and am confronting many issues..
IOS appearently uses different languege to read the color. The dungeon's floor is set to yellowish color, but on the device it displays blueish color instead.
There's nice function in storyboad object that lets you play demo at run-time. I would like to use that for the cinematic events in the game, but it needs to include the demo file (saved as mfd file) into the application when it was compiled and I'm not sure if that works with IOS export. And it worries me that I keep getting this error message after I tested it and erased that event.