Sunday, May 13, 2012

Pause curtain

A 'curtain' implemented into galaxy. MMF2's flash export doesn't support ink effect, so it looks different in browser version. Hopefully alright with iPhone version.


Saturday, May 12, 2012

PexG goes on iPhone

PEXER'S GALAXY is now available on iPhone/iPad;
http://itunes.apple.com/gb/app/pexers-galaxy/id524215705?mt=8

In the next version update, there will be;

*bug fix; game center leaderboard

*on/off music
*pause/resume game
*experience point and the score boad
*4 secret levels

These features are already in the browser version;
http://www.newgrounds.com/portal/view/594608



Wednesday, May 9, 2012

Memo5

Correct me if I'm wrong. My suspect is that mmf is handling object's direction as numerical information and the displayed image of the object separetly, and even if the object has changed the direction, the image doesn't change untill later in the run. That's why the collustion doesn't reflect the change until second run...

Tuesday, May 8, 2012

Bug

I was testing Galaxy and noticed 3rd secret level didn't activate. I don't know why this happened but removed all "restart current frame", re-tested and worked fine.

Fighting with bug

Negative condition of "A overlaping B" often comes out true when it shouldn't...

Sunday, May 6, 2012

Memo4

Collusion happens when the pixel of the out line is next to each other.

Memo3

"Stop animation" stops the object from changing the image according to the direction.